Thursday, September 10, 2009

solution for exporting characters from XSI into Half Life format

Download a version back of the Mod Tool (6.01):

http://www.moddb.com/downloads/xsi-mod-tool-601

Use the most current plugin:

http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=13525256&linkID=12544121

That will allow your rigging to work.

These two videos go through step by step on how to accomplish the whole process:

http://www.youtube.com/watch?v=hjsstUqiUyY&feature=PlayList&p=EB45F2480C9A5DA3&index=29
http://www.youtube.com/watch?v=sknm9_CuHps&feature=PlayList&p=EB45F2480C9A5DA3&index=30

In the next couple days I'll be writing up a step by step guide with screenshots for how to do this since the video is quick and kind of blurry. So far I have a rigged model but I have not compiled and put into Half Life yet.

In other news, I got in touch with the person who wrote the C++ functions for dynamic text to speech generation. I haven't taken a look at his code but I'll be doing that soon.

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